Friday, June 02, 2006

DotA Allstars

Over the past year I've been playing DotA. It's a custom map of Warcraft III.

DotA Allstars is a variant of the custom map Defense of the Ancients for Warcraft III: The Frozen Throne by Blizzard Entertainment. The objective is to destroy the opponent's Frozen Throne if one is affiliated with the Night Elf side or to destroy the opponent's World Tree if one is affiliated with the Undead Scourge using one's hero along with allied heroes and allied "creeps" (AI-controlled fighters). The player gets to choose a hero or is automatically given one when the player "randoms" or the game mode is "all random." There are over 72 heroes to choose from since 6.33-the newest version so far.

History

DotA Allstars is based on the concept of Aeon of Strife which originated from Starcraft, by Blizzard Entertainment, and is the first of its kind to introduce custom skills.
One of the first AoS style maps in Warcraft III: Reign of Chaos was done by a map maker named Eul. However, after the release of Warcraft III: The Frozen Throne, Eul did not port the game into the new expansion set. In time, several spin-offs of DotA started circulating on Battle.net (the official multiplayer gaming server network for Warcraft III by Blizzard Entertainment). Allstars at that time was a compilation of all the "cool" heroes in each spinoff and origin alike, and it quickly became one of the most popular custom games on B.Net.

Nevertheless, the person who put together DotA Allstars ended its revisions after releasing a Human vs Orc variant of Allstars. Shortly after, Guinsoo stepped up and became the main programmer for DotA: Allstars spanning multiple versions.

Note that Eul did in fact make a DotA version for The Frozen Throne which is actually DotA 2; titled Defense of the Ancients: Thirst for Gamma.

I'll continue more some other day. Haha.. This is just to blog some crap. No ideas currently.

No comments: